Outcome Snapshot
What shipped: Launch Day placed **2nd overall (8.41)** in the Arcweave × IGDA Game Writing SIG 2025 Game Jam. The project was awarded perfect scores from 2 of 4 judges and the "Excellence in Game Writing" award, recognizing its clarity of language, tonal cohesion, and overall replay value.
When: 2025-11-24
Under what constraints: 72 hours
Producer Responsibility
Accountable for scope control, narrative cohesion, and on-time delivery. Owned production planning, dependency mapping, and UI/UX implementation.
Constraints & Non-Goals
Time: 72 hours
Team
- 1 Game Designer
- 1 Narrative Designer
- 1 Lead Writer
- 1 Producer
- 1 Composer
- 1 Artist
Tools: Arcweave, CSS Style Editor
Known Risks
- Brand-new team
- No AI-assisted audio/visual assets
- High scope risk due to four writers contributing
Non-Goals
- Overly complex branching
- VN melodrama
- Deep mechanical systems beyond narrative delivery
Key Decisions
Framed as inputs to the outcome:
Results
A polished, replayable VN experience centered on small, human moments of care and resilience, delivered within jam constraints. Scope was reduced from a multi-day narrative loop to a focused single-day slice-of-life structure to preserve intimacy and ensure on-time delivery.
Retro Notes
What Held
- Early SSOT creation for teams larger than two
- Explicit requirements for MVP
- Lightweight daily stand-ups to maintain alignment
What Changed
- Formalize the art and audio asset list immediately after narrative lock to reduce timeline pressure on contributors
What Scales Forward
- Creative projects evolve continuously. A producer's role is not to control that evolution, but to create the conditions—through structure, iteration, and communication—that allow a team to succeed within constraint.
Systems Informed or Updated
Evidence
Production Plan
Core goal: Deliver a tightly scoped, tonally coherent VN-style narrative exploring resilience, using NPC memory to support replayability without introducing complex mechanics.
Dependency highlights: Narrative development was the primary dependency driver. Art and audio functioned as supporting pillars, while UI/UX implementation depended on the completion and stability of narrative-facing assets.
Workflow & Communication
Channels Used:
- Discord (primary)
- Arcweave comments (secondary)
What worked: Discord enabled fast feedback routing and rapid clarification during active development windows.
What broke: Arcweave comments were occasionally missed or duplicated in Discord, resulting in redundant communication and minor delays.
This case is complete.
Decisions made. Outcomes shipped. Learnings captured.